Research for interaction design

In this presentation we discuss the ways in which you “look” at the world as a researcher. A basic rule is that you cannot take what you see at face value. You must dig deeper. And then sometimes you need to look at things in a skewed sort of way or what I call a “diffracted” perspective.

This way of looking allows you to appreciate how the artifacts (tools) that we create mediate between us and the tasks that we realize in our activities. Artifacts and tools in turn have an effect in how we perform actions and tasks (e.g. they enable or constrain us in particular ways).

Slides:

Oppifi slides

Lily’s presentation

Calendar of activities

Design brief instructions